Legends of Thassilon
Albi Komodon, 5th ed., (ret)
Gnome Alchemist (Wizard, Evoker)
Male rock gnome wizard 9
Medium humanoid, neutral good
Armor Class 12
Hit Points 56 (9d6 + 18)
Speed 30 ft.
STR 8 ( – 1), DEX 14 ( + 2), CON 14 ( + 2), INT 18 ( + 4), WIS 12 ( + 1), CHA 10 ( + 0)
Feats Alchemist, War Caster
Saving Throws Int + 8 (Advantage vs. magic), Wis + 5 (Advantage vs. magic)
Skills Arcana + 8, History + 8, Investigation + 8, Medicine + 5
Damage Resistances fire
Senses darkvision 60 ft., passive Perception 11
Languages Common, Draconic, Elvish, Gnomish
Alchemist. You have studied the secrets of alchemy and are an expert in its practice, gaining the following benefits:
• Increase your Intelligence score by 1, to a maximum of 20.
• You gain proficiency with alchemist’s supplies. If you are already proficient with them, you add double your proficiency bonus to checks you make with them.
• As an action, you can identify one potion within 5 feet of you, as if you had tasted it. You must see the liquid for this benefit to work.
• Over the course of any short rest, you can temporarily improve the potency of one potion of healing of any rarity. To use this benefit, you must have alchemist’s supplies with you, and the potion must be within reach. If the potion
is drunk no more than 1 hour after the short rest ends, the creature drinking the potion can forgo the potion’s die roll and regains the maximum number of hit points that the potion can restore.
Light Crossbow. Ranged Weapon Attack: + 6 to hit, range 80 ft./320 ft., one target.
Hit: 1d8 + 2 piercing damage.
Dagger. Melee or Ranged Weapon Attack: + 6 to hit, reach 5 ft. or range 20 ft./60 ft., one target.
Hit: 1d4 + 2 piercing damage.
Unarmed Strike. Melee Weapon Attack: + 3 to hit, reach 5 ft., one creature.
Hit: 1 bludgeoning damage.
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System Reference Document 5.0 Copyright 2016, Wizards of the Coast, Inc.