Sylir Darkwillow

Description:






Sylir darkwillow

Female Drow
Ranger 5 / Ninja 4
CG Medium Humanoid (Elf)
Height: 5’10"; Weight: 121 lbs.
Hair: Silver (Dyed Midnight Blue); Eyes: Amethyst; Skin: Dusky Purple
Age: 124
Init: + 7
Senses: Low-Light Vision, Darkvision 120’; Perception + 24


DEFENSE

AC: 25, 16 touch , 20 flat-footed ( + 8 Armor, + 1 Deflection, + 5 Dex, + 1 Natural)
Armor Worn: + 2 Mithril Agile Breastplate, Ring of Protection + 1, Amulet of Natural Armor + 1
HP: 92 (5d10 + 4d8 + 14)
Fort: + 6, Ref: + 13, Will: + 4
Defensive Abilities: Drow Immunities (Immune to sleep, + 2 save vs Enchantments), Endurance ( + 4 to a variety of skill checks. Sleep in L/M armor), Improved Uncanny Dodge (Retain Dex bonus to AC when flat-footed, cannot be flanked), No Trace (Survival DCs to track you are at -1, gain + 1 to Stealth when stationary), Spell Resistance (15)


OFFENSE

Speed: 30 ft.
Melee: Blackbird + 13/ + 8 (2d8 + 7( + 16)(15-20/x2)), Mwk Throwing Axe + 13/ + 8 (1d6 + 4(20/x2)), Mwk Dagger + 13/ + 8 (1d4 + 4(19-20/x2))
Ranged: +1 Adaptive Greenwood Short Composite Bow + 14/ + 9 (1d6 + 5/20/x3/70’), Mwk Dagger + 14/ + 9 (1d4 + 4(19-20/x2)), Mwk Throwing Axe + 14/ + 9 (1d6 + 4(20/x2/10’))
Special Attacks: Ancestral Grudge ( + 1 to attack rolls vs humanoids with the dwarf or elf subtype), Power Attack (-3/ + 6), Rage (7 rounds/day, + 4 Str, + 4 Con, + 2 Will saves, -2 AC), Ranger’s Focus (2/day, + 4 to hit and damage focused target), Sneak Attack ( + 2d6), Vital Strike (Standard action, x2 weapon damage dice)


STATISTICS

Sylir
Str 16(18), Dex 18(20), Con 12, Int 14(16), Wis 14, Cha 14
BAB: + 8
CMB: + 12, CMD: 28 (flat-footed 23)


RAGE STATISTICS


Str 22, Dex 20, Con 16, Int 16, Wis 14, Cha 14
Melee: Blackbird + 15/ + 10 (2d8 + 10( + 19) (15-20/x2))
AC: 23
CMB: + 14, CMD: 28 (flat-footed 23)
Hit Points: 110
Fort: + 8, Ref: + 13, Will: + 6

Feats: Armor Proficiency (Light, Medium), Drow Nobility, Endurance, Greater Drow Nobility, Improved Critical (Nodachi), Improved Drow Nobility, Martial Weapon Proficiency (All), Power Attack, Shield Proficiency, Simple Weapon Proficiency (All), Vital Strike

Traits: Finding Haleen, Warrior of Old

Skills: Acrobatics + 16, Appraise + 7, Bluff + 10, Climb + 8, Craft (Traps) + 9, Diplomacy + 10, Disable Device + 10, Disguise + 7, Escape Artist + 8, Handle Animal + 10, Heal + 8, Intimidate + 14, Knowledge (Dungeon) + 7, Knowledge (Local) + 11, Knowledge (Nature) + 10, Linguistics + 15, Perception + 24, Perform (Wind Instrument) + 6, Ride + 16, Sense Motive + 6, Sleight of Hand + 8, Spellcraft + 7, Stealth + 23, Survival + 14, Swim + 7, Use Magic Device + 6

Languages: Aklo, Common, Draconic, Drow Sign Language, Dwarven, Elven, Giant, Goblin, Orc, Shoanti, Sylvan, Thassilonian, Undercommon, Varisian

Spell-Like Abilities: Dancing Lights (at will), Deeper Darkness (at will), Detect Magic (Constant), Faerie Fire (at will), Feather Fall (at will), Levitate (at will)

Ki Pool: 4
Ki Abilities: Ki Attack Speed (1 ki on full attack for 1 extra attack at highest attack bonus), Ki Jump (Jumping is always counted at a running start), Ki Movement (1 ki, + 20’ movement for 1 round), Ki Stealth (1 ki, + 4 bonus to Stealth for 1 round), Vanishing Trick (Swift action, turn invisible for 1 round/level)

Hunter’s Tricks (4/Day): Vengeance Strike (Immediate action, May make one melee attack against adjacent enemy that strikes ally with melee or ranged attack)

Shifter’s Blessings (1/day, 7 rounds): Form of the Bear ( + 4 Str, 20’ speed)

SQ: Favored Terrains (Forest + 2 / Mountain + 2; Bonus to Initiative, Knowledge, Perception, Stealth, and Survival checks, leaves no trail and cannot be tracked), Light Blindness, Poison Use, Terrain Bond (Allies within LOS and hearing gain favored terrain bonuses), Track ( + 2), Wild Empathy ( + 7)

Gear: Blackbird, Mwk Dagger (in wrist sheath), + 1 Adaptive Greenwood Composite Shortbow, Mwk Throwing Axe, 5 Acid Arrows, 5 Drow Poison Arrows, 5 Fire Arrows, 5 Smoke Arrows,20 Arrows, 20 Whistling Arrows, 4 Javelins, 2 Longspears, + 2 Mithril Agile Breastplate, Amulet of Natural Armor + 1, Belt of Physical Might (Str & Dex + 2), Boots of Friendly Terrain (Mountains), Campfire Bead, Caver’s Hammock, Cloak of Elvenkind, Efficient Quiver, Eyes of the Eagle, Handy Haversack, Headband of Vast Intellect + 2, Ioun Torch, Ring of Protection + 1, Ring of Sustenance, Adventurer’s Sash, 1 Vial of Antiplague, 1 Vial of Antitoxin, Mwk Artisan’s Tools (Craft Traps), Bandolier, Bedroll, Bell Net, Belt Pouch, 1 Vial of Bladeguard, 1 Vial of Bloodblock, 5 Bags of Caltrops, 3 Camouflage Nets (Forest, Mountain, Underground), 10 Candles, 2 Canteens, Coffee Pot, Compass, Crowbar, Drill, 5 Days Elven Trail Rations, Flint and Steel, Folding Chair, Glass Cutter, 10 Sheets of Glue Paper, Grappling Hook, Grooming Kit, Healer’s Kit, Holy Symbol (Compartment), 1 Vial of Black Ink, Inkpen, Journal, 5 Bags of Marbles, Mess Kit, Mug, Periscope, Poison Pill Ring, 25 Sheets of Rice Paper, 5 Scroll Cases, Sealing Wax, 5 Sewing Needles, Shinobi Shozoku, Folding Shovel, Signal Horn, Signal Whistle, Signet Ring, Silent Whistle, Mwk Snorkel, 200’ Spider Silk Rope, Hanging Tent, Mwk Thieves’ Tools, 25 Tindertwigs, Traveler’s Outfit, Wax Key Blank, Weapon Cord (Blackbird), Whetstone, Wire Saw, 2 Wrist Sheaths

Weight Carried: 42 / 300 lbs., light encumbrance

Money: 175 GP, 5 SP, 3 CP



BLACKBIRD

+ 1 Intelligent Impact NodachiBlackbird
Chaotic Good
Ego: 6
Senses: 30’ (Normal)
Communication: Empathy
Int: 10, Wis: 10, Cha: 10
Languages: Common
Powers: Lead Blades (3/day), Endure Elements (3/day), Enlarge Person (3/day)



GAURON

CG Male Wolf (Animal Companion)Gauron
Init: + 3, Senses: Low-Light Vision, Scent; Perception + 5
Defense
AC 20, touch 14, flat-footed 16 (+ 3 Dex, + 6 Natural, + 1 Dodge)
HP 60
Fort + 7, Ref + 8, Will + 3
Offense
Speed 50 ft.
Melee bite + 7 (1d8 + 4 ( + 10) plus trip)
Statistics
Str 16, Dex 17, Con 15, Int 3, Wis 12, Cha 6
Base Atk + 4; CMB + 7; CMD 21 (25 vs. trip)
Feats Blind-Fight, Improved Natural Attack (Bite), Power Attack
Skills Perception + 5, Stealth + 7, Survival + 5 ( + 9 scent tracking)
Languages Understood: Common, Elven, Drow Sign Language



CHO’KRA

TN Male Giant GeckoCho kra
Combat-Trained Mount
Init: + 2, Senses: Low-Light Vision, Scent; Perception + 5
Defense
AC 20, touch 11, flat-footed 18 (+ 2 Dex, + 6 Natural, + 3 Armor, -1 Size)
Armor Worn: Mwk Studded Leather Barding
HP 39
Fort + 8, Ref + 5, Will + 2
Offense
Speed 70 ft.
Melee bite + 8 (2d6 + 10 plus grab)
Statistics
Str 24, Dex 14, Con 20, Int 2, Wis 12, Cha 6
Base Atk + 2; CMB + 10; CMD 22 (26 vs. trip)
Feats Blind-Fight, Armor Proficiency (Light)
Tricks: Attack, Combat Riding, Come, Defend, Down, Guard, Heel
Skills Climb + 19, Perception + 5, Stealth + 6( + 10 in undergrowth)
SQ: Sticky Pads (Ex) – Treated as if under a constant Spider Climb spell.
Gear: Exotic Military Saddle, Anklets of Speed
Weight Carried: 66/2100 lbs (Light Encumbrance – up to 699 lbs)


Sylir darkwillow

Bio:

Sylir Darkwillow

Legends of Thassilon kerkuta MichaelPerry